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- rem 4OS/2 command file to generate an animation file
- : Usage: anim filename
-
- : expects filename.var and filename.pov to be present in the current directory
- : expects animdat.exe, povray.exe, heckbert.exe, animfli.exe to be in a directory in PATH
- : creates then deletes filename_xxx.pov, filename_xxx.tga, filename.xxx
- : where xxx is in the range 0..??
- : creates filename.fli
-
- echo off
- path %path%;e:\graphics
- if not exist %1_0.pov animdat %1
- *set i=0
- :LOOP
- echo %1_%i.pov
- if not exist %1_%i.pov goto QUANTISE
- if %@FILESIZE[%1_%i.tga,b] GT 192000 goto SKIP
- povray -i%1_%i.pov -ld:\graphics\ray\pov\include +a -q9 +ft -w320 -h200 -c -v +d
- :SKIP
- if %@FILESIZE[%1_%i.tga,b] GT 19200 del %1_%i.pov
- *set i=%@EVAL[%i + 1]
- goto LOOP
-
- :QUANTISE
- rem octree -t=1 -i=1 -n=%i %1
- heckbert -t=1 -i=1 -s=0 -n=%i %1
- if exist %1.0 del %1*.tga
- animfli %1 %1
- if exist %1.fli del %1.[0-9]*
-